Showing posts with label Pieter "antdriote" Cnudde. Show all posts
Showing posts with label Pieter "antdriote" Cnudde. Show all posts

Tuesday, February 10, 2015

OGN Recap Week 5 : Coco Breaks World CS Record!


by Pieter "antdriote" Cnudde

Week 5 of OGN had only four series and were all one-sided but still exciting to watch. Short version: Faker’s Ezreal dumpsters Samsung, giving Xerath to GBM should be illegal, the Najin brawl match went to GE and IM keeps climbing the ranks. Kalista finally gets good quality showing in Korea and RobertxLee lost his CS record to Coco. My name is antdrioite and I’ll go over the highs and lows of this weeks' OGN Champions.

The Xerath hype toned down a little bit this week but he was still picked or banned in 6 out of the 8 games. At least SKT stopped first picking it for Faker and he could show his skill on Ezreal, totally dominating Samsung. He survived many times on near to no health and his skillshot timing and accuracy was as expected, godlike. Samsung tried throwing another curveball by going Morgana mid and Rengar top. CuVee got an early kill but went full tank Rengar and could not pressure Marin enough to shut him down. Samsung got a dragon and gold lead, even picking up an early baron. Marin and Faker were too big, however, and cleaned up all the fights after the baron, resulting in a quick 32 minute game.


Game 2 was overall better for SKT. They had good dragon control and got an early lead with a turret and cs advantage. In spite of that, they still had issues closing out the game even, with the baron buff. Samsung was able to win some teamfights and even take an inhibitor. The next baron became the end of Samsung, Fury stole it but SKT won the fight 3 for 0 and ended the game after that. Cuvee didn't even die in that game and Samsung showed they can fight with a standard comp, although their strategy is still lacking to take a win off the other teams. SKT should be glad with the win but not really with their performance. They still need to improve on their midgame play. At least their P/B phase was better this week. (Please use Faker more.)

Friday had only one series but it was the most hyped one of the week. Four ex-Najin players against the current Najin lineup. Duke had already trash talked GE the week before so the expectations were high. GE Tigers responded with bunny ears and pinks costumes during the series. Najin wants to keep me happy by putting in Ohq and Cain in Game 1. But even if they do well, they're still put on the bench afterwards, because they think Zefa and Pure will magically make Najin win.

Game 1 started poorly for the Najin botlane with Cain giving up two easy kills to Gorilla. The game was quiet in the early game with GE being in control over the objectives and getting a small gold lead with turrets, some kills and CS. They were able to pick up a baron after getting a double kill on Ggoong and Watch. Sieging up with baron it seemed like the Tigers would close out the game but a good bubble on Kuro and Ohq getting reset after reset got Najin an ace and some room to breath. GE Tigers’ lead was too big however and with no additional catches, closed out the game with the next baron buff. One poor fight but overall a very clean game from the GE tigers. Ohq played very well that game not even dying once but it wasn't enough to win the game or avoid the bench.

Game 2 was a perfect stomp, Najin was able to get some kills early but they never got a lead. GE only lost one turret and dragon and snowballed great with Kassadin and using Kalista to get an early baron. The game ended at 32 mins after two aces and a second baron. GE showed great strategic play and that they have a big champion pool on all roles (except jungle cus jungle). Najin showed that Ohq and Cain still perform better than Zefa and Pure. GE won the grudge match in a dominating fashion.

Saturday was a long day even with only four games. I’m convinced CJ didn't care much about Jin Air or the coaches are completely oblivious how to do P/B. Jin Air is the one team you never want to give Xerath so if you don’t want to play it just ban it. Shy’s inability to play Gnar is also costing them a lot. 



Jin Air started the game a bit ahead with 2 early dragons and some turrets but the game swung rapidly after the third dragon. Ambition got the dragon and CJ was able to get a baron afterwards as well. Their gold lead grew rapidly with continuous tower destruction and kills. CJ tried to break down the inhibitor line with their 2nd baron but GBM’s poke and Captain Jack’s Kalista thought otherwise. Jin Air held CJ off and were able to take an inhibitor in response. After that CJ was never able to get back into the game. Even with a lead they were incapable to pressure Jin Air hard enough. GBM had flawless positioning and Coco could not trade with him in poke on Jayce. Jin Air eventually won after a 79 minute game with Coco breaking the world CS record.

The teamfight impact of Gnar and GBM’s Xerath play were too impactful for CJ and that should be blamed on their P/B phase. Coco is a great Jayce player but he got nerfed recently and he isn't a great matchup against Xerath. What surprised me the most in Game 2 was CJ’s unwillingness to adapt. They let the same picks through and only banned the Gnar. They picked up the Jayce again, let GBM have Xerath and Cpt Jack got Kalista again after his great Game 1.

That is pretty much all I want to say about the second game. Coco was useless in all the fights and Jin Air stomped CJ in a “quick” 47 min game. Shy was good on Mundo but not gamebreaking. TrAce's Rumble survived laning phase and did so much work in teamfights with the Equalizer, zoning out Coco and dealing massive damage on all of CJ.


KT vs IM had the same issues in P/B. IM nearly gets a perfect Game 1 against KT only losing a few turrets and one dragon because of a steal. They get an ace in return though and snowball the game to a great ending. Arrow never got a kill on Draven just like the rest of his team. Then we get to Game 2 and KT just picks the same things, except a Vayne, and they switched junglers with IM. I don’t get why they think it would change anything?

Two series in a row the losing team failed to see the weakness in their comps and just didn't adapt. And again the losing team loses even harder in Game 2. KT is really falling down and is the 2nd worst team in OGN at the moment after Samsung. Their lack of playmaking and understanding the meta is really hurting them as a team. IM had a funny BM with ZZ’rot portal Thresh but they aren’t at the top yet. They look better but I need to see good results against top teams before I’m sold on them.

Thanks for reading if you have questions or comments leave them below or on twitter.


 by Pieter "antdriote" Cnudde 

Monday, February 2, 2015

OGN Recap Week 4


by Pieter "antdriote" Cnudde

Another week of OGN (or LCK, as Riot wants us to say) has passed. Short version: Wisdom smites IM to victory against Jin Air. Jin Air finds their strength again and walks all over SKT. GE Tigers continues to dominate and Samsung remains winless. Najin decides to put in Ohq first again and Duke carries Najin with a double MVP performance. If that doesn't sound exciting, I don’t know what does. My name is antdrioite and I’ll go over the highs and lows of this weeks' OGN champions.
The inconsistency of the Jin Air Greenwings keeps saddening me. They started the week against IM, who were considered the weaker opponent, but lost in a very close 2-1 series. The whole series seemed to revolve about which team picked Xerath. Korea is in a huge Xerath hype bubble at the moment. Teams will first pick or blind pick Xerath almost every time because they fear that late game poke and one-shot ability. Even less skilled Xerath players will lock him in to deny him from the enemy team. This keeps confusing me and many other analysts since counter-picking can be very effective against it. True his late game is dangerous, but you can still punish the pick hard.

The first game went complete snowball starting with Chei randomly getting caught in the river while warding and it escalated out of control from there. Constant invades and Lil4c building a botrk on Gnar to split push against Mundo totally shut down Jin Air. Wisdom and Tusin constantly roamed together and acquired kill after kill. The Xerath pick helped a lot; poking down Jin Air and controlling the objectives without any problems. IM won the first game in one of the biggest stomps of this split. Jin Air’s lack of vision really punished them hard, showing again why keeping your vision up every game is very important in high level play.

Game 2 went way better for Jin Air. They kept their vision up and realized that if Tusin was gone, he was somewhere ganking with Wisdom. GBM showed once again why his Xerath should be feared and is worth picking up early in the draft to secure it. Slight mistakes in their midgame cost them two kills and a baron but they were still able to close out the game without too many problems. This is a reoccurring trend from Jin Air, getting great control in vision early but lacking a bit of smart shot-calling or the right wards. Then they slip up and give their opponents a chance for the comeback.
The last game was a thriller where Wisdom made a great baron steal that kept IM in the game, eventually leading to their 2-1 victory. IM picked away Xerath from GBM, but he showed a strong response with Ahri this time. Both teams traded objectives primarily losing some kills to a gank here and there, but some big dragon teamfights really got Jin Air rolling. Everything seemed to go Jin Air’s way until that one baron steal. IM was able to take two inhibitors and eventually close out the game against a 5 dragon-buffed Jin Air. The great late game of Lulu and Xerath broke Jin Air; Lil4c tried on Gnar but was just not as effective as a Wildgrowth Corki who flies into your team and wreaks havoc.

Friday was the least interesting day of the week. Two quick 2-0 stomps made it a rather short day for Monte and Doa, but it was good to see consistency from the two top teams in the league. Samsung still wasn't able to pull out a victory against CJ who styled on them pretty easily with the “Cocodin.” They tried late game in Game 1 with Cassiopeia, Mundo and Ezreal, but CJ never gave them a chance. Cocodin got rolling and CJ grew a huge gold lead by destroying tower after tower and ended the game very cleanly.

They went back to an early game strat in Game 2 which suited them better. Cuvee on Irelia was able to get some kills and be a threat but, in the end, nobody could stop Coco. Space pulled out Kalista again but was once again a null factor in the game; it was the Cocodin who carried CJ to their first Kalista win. It seems Space might want to watch NA LCS to learn a thing or two. CJ looked on top of their game again while Samsung hung behind with a poor draft phase and poor strategic play.

GE Tigers showed off against KT Rolster with their tank’maw comp. Smeb on Lulu and Pray on Kog’Maw gave all the fans a great show, proving that you don’t need to be afraid of Gnarvan with a Lulu behind your back. Pray got MVP in Game 1 and then let Kuro have his moment in the spotlight during Game 2. A great Icebourn Ezreal performance kept KT at bay and gave GE another 2-0 victory, securing their first spot in OGN.
Saturday was the day Jin Air wanted to bounce back from their defeat earlier in the week while IM had a chance to keep Najin at the bottom of the table. Once again SKT refused to put in Faker during their first game, meaning Jin Air banned away everything from Marin and picked up their signature Morgana for Trace. Jin Air learned from their mistakes against IM and had much better vision control in this game, giving them a few early kills and a dragon advantage. Marin played really well on Renekton but the strength of Jin Air’s comp and Pilot’s play gave IM the baron and win after a teamfight win at dragon.

Faker got his chance in Game 2 but SKT decided to first pick Xerath away from GBM. He responded with Ahri as usual. Another failed draft for SKT because of the Xerath hype. Chaser had great early pressure with Jarvan, resulting in kills and dragons. Jin Air was never pressured by the Xerath and steamrolled over SKT with Corki. Bengi had no impact in this game and really has to step up his game if he wants to keep competing with junglers like Chaser or Lee.

The last series of the week was all about the toplane. Duke was able to solokill Lil4c multiple times in both games, showing Gnar should probably be banned away from him. Ohq also proved that he deserves more playtime in the booth with a great Tristana performance in Game 1. Putting in Ohq/Cain and Faker in Game 1 of every series should be an obvious choice for both Najin and SKT, which isn't the case so far. Najin displayed great form in this series and I hope we can see more of that in the coming weeks.

Thanks for reading if you have questions or comments leave them below or on twitter.

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 by Pieter "antdriote" Cnudde